Sunday, September 21, 2014

CSG-130: The Road Map To Success

Hello everyone.

Today we went over our project road map. The road map helps us keep on task with our sprints.We mapped out Sprint 0 and Sprint 1, which is shown below. We collectively broke down what we needed to accomplish in each sprint. A sprint is simply a time table of when to accomplish a task. Our sprints are three weeks long followed by a week of retrospectives. During the Retrospective Week, we talk about the success or problems we had in the previous sprint and how to either fix the problems or figure out how we can keep up the good work. We also do peer reviews. So far some of the tasks that need to be done are: Establishing our pipe line, our art style and our tech tool box. So far it looks like we have a lot of things to accomplish but I'm confident in the team's and my own ability to get everything done.

Until next time!

The Road Map
Me with the Road Map!

Me and Eric Oshefsky (Scrum Master)

Saturday, September 20, 2014

CSG-129/ 130: Here We Go Again!

Hello everyone!

Its second semester already and I couldn't be happier to get back to school!
Last semester helped me realize that creating great games is something I want to spend the rest of my life doing. On another note, last semester our team lost against PyroForge Studio(PFS). Therefore, this semester the Newbie Games team is apart of PFS. I also have two new roles. I'm the lead of the audio team and a programmer. I was more than happy to be the audio lead since my other passion is music production. I've been creating music for friends and family since I was 15. Anyway, the game we will be working on is called Bereavement. I can't say too much about is as of now but I will keep everyone up to date on my journey.

Until next time.